Our Journey

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Our Journey

Post  steven_h_d on Wed Apr 07, 2010 7:57 am

The Story so Far:
Day 1: Several of us were recuited by different means and ended up at a place called HOME. We began our training and were grouped with other adventures seeking to stop the spread of the Ocrs control. Among our members were and Gnome named Oonion, two dwarves named Shabby and Gabby, two Humans of Vash and Rivian. Plus there was a half-elf magic user named Amber.
We left HOME on a supply run only to encounter an Orc patrol. After roundly defeating them we returned home to find it under attack, burning and deserted. We launched a counter attach on the nearby Orcs and worgs, Rivan checking on the building we could get to before the Orcs reinforcements started to arrive.
A chilling thing during the battle, after Amber cast Ice Terrian to slow the reenforsments, several of the wolfes howled and sprang directly after her.
she stated, "well I am used to being chased by wolves, but normally the two legged kind."
Day 2: We beat a retreat and made way to Durrigan Deep. We meet a dwarf we had known from supply runs. Oonion and Vash were needed elsewhere, but a human named Roc, another named Boomer and a elf named Mathus joined us to protect the village. We cleared some tunnels of giant ants and helped the town in other ways while sheltered there and our contact attempted to find where the resistance leaders had gone. Funny we worked for them at HOMe but never actually met them.
Day 3: We were then given a mission to escort a group from a nearby spot back to Durrigan Deep. Still no direct contact, but good to know they are aware of us still. Roc had left but Oonion and Vash had returned, thus our ever changing company continued. We met our party of elves, faced off an attack by orcs and a stone golem. Returned home to find it too was under attack with more orcs and three stone golems. The elves went after the golems while we were assigned to find the mayor and an Item he carried. We traveled by tunnel into the keep and ran across more orcs which we defeated and got the Item, however most of the dwaves were dead, or captued. Returning topside we found the elves in bad shape, but they had stopped the Golems and orcs. Freeing the captured dwarves we were givin a task via sending from the elf queen. Vash, Rivian and Amber were called to another task. However we added the Dellode human cousins and a shapeshifter soccerer name Mica.


Last edited by steven_h_d on Thu Oct 07, 2010 12:35 pm; edited 3 times in total (Reason for editing : divided days)
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Day Four

Post  steven_h_d on Sun Apr 11, 2010 8:46 am

Amber - Actually several days have passed in the game, but will keep the title matching the Play days. Needless to say Amber was not with the group. Her group consisted with Roc, Vash, Rivan and herself. They managed to get the dwarf refugees to safety, with only a few battles along the way. Seems our recent elf friends were much hunted by this human that led some orcs. We managed via Rivan to lead some false trails for him. Hopefully this helped our friends on their quest not run into this human. Oh and I found a new tailor, he was kind enough to measure me for some armor which I will practice with, in hope to be able to use it when I rejoin the main group. Till then I will attempt to keep Roc and Vash out of trouble. Good thing Rivan is along to help.
Gathorne - Still not know why we have to take fancy canteen to elf lady, you think she could brew her own tea with powers like that sending thing these others told us about. However we did get fancy Icewood bow wrapped in leather and Mathiais got elven cloak and elven leaf knifes.
Anyway thus began long trip. We found fey that other forgot to clean, from their last battle with ocrs. Had to use scary wooden ladder to cross bridge these guys let be destroyed when they were here last. Then we had to carry this thing along with us to cross river we follow. Not bad really we stacked supplies on it and switch off who has shift with ladder carry. except gnome he too short. We find more refugees this time Dorn who we help. Then we come to dwarf runes, least the dwarves think so look like chicken scratches on stone to me and Dwingal. Leads us to cave we take to get off mountain we hope. Inside is dark and damp, till druid remembers he has light spell. Silly dwarf, to forget such things. We find recent battle and dead umber hulk thing, smells. Anyway Dwingal wants to hunt what killed it, so it not sneak up behind us later. So him persade dwaves and elf to go after it. Good thing he the smart one, we follow trail and find half dead insect and egg nest. Gnome stumles on it so insect attacks Dwingal, dont make sense but it insect, so who knows how they reason. I cause it to turn towards me, cause Dwingal thinks that good idea. Insect want no part of me with my shield to block its gaze. It try to escape but we kill it in water before it can. Camp for the night cause after all that fighing who can tell if it is day or night outside now.


Last edited by steven_h_d on Tue Jul 27, 2010 3:24 pm; edited 2 times in total (Reason for editing : no color)
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Day5 part 1

Post  steven_h_d on Thu May 06, 2010 12:12 pm

Gathorne - It is dark now, we in cave so always dark. Sometimes we have little light druid makes. Then we still hungry, but hear fighting up ahead, dwarves say it is there kin voice we hear, so we charge in. Smack down goes a orc, smack down goes another. Hammer is singing can you hear it smelly orcs? Shabby and Dwingal are off investigating other tunnel. No matter, Onion is showing surprising good support for a gnome and Gabby, Boomer and Mico are cleaning as we go. Ocrs so scared they forget to run, down they go. we rescue dwarven pair, they very thankful and take us to keep. Shabby and Dwingal catch up with us later. We get provisions and sleep and all kinds of attention. Lore master ask lots of questions of Onion and Gabby and Mico (who looks like a dwaren). Gathorne don't know much as we only human and not too bright of what goes on in bright world. Dwarven don't think Dorn can find home down here, we agree dorn like sunshine, even harsh mountain sunshine better than living in caves. Then squirrely sorcerer then he can do pit challenge, Dorn don't fight for entertainment. We think idea silly, life tough enough with out thrill seeking. But Mico says he can do it so in he goes. Things go wrong, orc opponent is a wizard too and brings dead warrior back to fight. Dwarven guest get nervous go Gath jumps in with Boomer and Gabby and Onion providing support. Orc wizard vanishes and we let him go as we have bigger problem, seems shifter was out and shifted back to human form so dwarven now very upset of us as well. Even Gabby's new friend no like us anymore. So we asked to leave and never come back. We have journey to make anyway, good to be back on the road.


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Day5 part 2

Post  steven_h_d on Thu May 06, 2010 3:00 pm

Amber - We started out as expected, a forced march day and night. Hardy as dwarven are the childern and women were still attempting to get over the losss of loved ones. Along the way we were attacked by wolves. Managed to rid oursleves of them although one got away. Later we stopped for a brief rest, the wolf returned with goblin trackers and orc warriors. Two vultures were also tracking us high in the air, beyond bow or magic shot. Couldn't be helped, no caverns for us to hide in. Again had to use unvieled magic to hold off the attack. Will likely pay for that later. On the plus side none of the dwarven were hurt or captured. On the down side Vash charged after three of the departing Ocrs and was killed. We collected his things and destroyed any evidance of his past so it will not trace back to his homeland. Which may be what happened to poor Ed. Maybe papa wishes he still had me at home, not likely. Either way with slaves excaped and three parties destroyed we likely made somebodies list, just hope there are higher targets on the list till we can disappear again. Hope them dellode boys are safe with the Item. If Gathorne manages to deliver it and get back, I may have to kiss him. I love you


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Our Journey Day 6

Post  steven_h_d on Tue May 25, 2010 10:49 am

Gathorne - For two days we wanders around lost, the third day we found by monkey something alive. unfortunately it wasn't something that could help us. Ugly bugs that wanted to suck blood. Reminds me of a girl friend of . . . ah never mind.
Another day of wondering the cave and we find tracks. Some were dwarven and some were orcs. With nothing better to do we decided to follow in case some more of Gabby and Shabbys friends were in trouble. Recalls last time that we did this and the possibility of finding a way out we asked the orc guards of the stone door.
Dwingal asked one with his maul, I asked the other with the war hammer.
They "allowed us" to enter. Inside we found not captured orcs but dark blood clan evil dwarven. Along with a few orges.
We aggressively negotiated the ownership of the cave dwelling. Having dispatched the orcs, evil dwarfs and orges. We began to search for the most precious item in all the land, a map out.
Almost forgot earlier in our travel we picked up with a dworg sorcerer who is journeying with us. He proved most helpful in our battles. Between the two sorcerers, the druid, bard, shaman, rouge and two fighters we survived the contest. Had to call in the shapeshifer as he attempted to bluff his way past disguise himself as an orc and tried to sneak in.
Party included:
Dworg - Wayland Sorcerer - Nathan S
Shapeshiter - Mico Sorcerer Nick M
Dwarf Shaman Shabby - Will S
Dwarrf Bard Gabby - Dwight S
Gnome rouge Oomoin - Brian S
Human druid Boomer - Brian P
Human fighters Dwingal - Jerry S
and my self Human Fighter Gathorne. Steve S

Thanks to the DM, for running our group of individuals in Midnight.
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Day 7 - Preview

Post  steven_h_d on Sun Jun 13, 2010 11:26 am

(Amber/Gretta/Di/Wyeth/Gathorne) Springfield, Jul 31 - be there.
player expected are:
1. Gathorne - Dorn Human Fighter
2. Oomion - Gnome Rouge
3. Gabby - Kergan Dwarf Bard
4. Shabby - Kergan Dwarf Shaman
5. Dwingal - Dorn Human Fighter
6. Boomer - Elanderland Human Druid

We continue in the mountian, but now with a sence that time is against us.
Soon they will know we are here because of the camp of blood dwarven we destroyed.
Also some of our team had to go back, Mico will travel as an orc messenger and hopes to meet Mathias and update the others on our lack of progress. Maybe Mathias can pertend to be orc too and continue to keep our friends updated.


Last edited by steven_h_d on Fri Jul 30, 2010 8:32 am; edited 2 times in total (Reason for editing : because they were changes)
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Day 7

Post  steven_h_d on Fri Jun 18, 2010 1:49 pm

Expected campaign: Continued Journey to Witch Queen. We leave cavern and continue towards the forest, overland where we find village with food and drink to exchange for news of the country side, and return of some items we retrieved from the Orges we cleared of the caves near dwarf keep.

Actual campaign:Miracle happen we found a way out, the back of the blood dwarf cave. Also didnt find map but did find nice black armor that fit me, only a little blood around the collar. At least it ain't lipstick. Dornish Joke, you probably don't get it. Found ourselves in a land of tall grass. Like we were reborn, bright light,clean air, and we are hungry. Travel for several days shows us that none of us are hunters. Missing Rivan, Gretta and Amber right now. We so hungry we let a group pass by with out attacking them. second week we find some food to keep us going, but not a real meal. Then we meet a group of being we had never seen before. Gnome (Oomion) and druid (Boomer) (in wolf form) go to attempt to talk to them. they in no mood to talk, instead they snarl and attack. So in launch Gathorne, Dwingal, Shabby, Gabby. Gathorne gets there first and draws their wrath. Good thing it is Gath because these things hit hard and tend to gang up on whoever goes after leader. Shabby and Gabby do fine job of keeping Gathorne alive while we thin them down till leader so scared he run. We get some of their supplies and weapons, bu still hungry. Then during night Gathorne gets scary dream. Dream of beautiful elf, with black eyes and fine figure (not the scary part) and message to hurry west to a city by the sea and that evil hounds are seeking us, (scary part) but she send kin to aid us (Hope abounds). Then as we continue west we found halfling village after attack. there also is one orc tied to stake. We find out other orcs put him there, he been there three days. Druid heal him and he come with us. We find camp, Boomer and Oomion sneak around to free halflings while plan is Gath, Dwingal, Orc, Shabby, Gabby cause distraction by attacking from front. Plan works as last two orcs flee and we free halflings. We now Heros again. So far now we have rescued dwarf (town), dorn (refugee camp), dwarf (scout team near keep(gabby boyfriend)) again and now halfling. There more of these beast creatures out there, but our mission calls in my dreams so we must go. But our spirits are lifted by helping another group from the clutches of the dark one. Maybe nearby we find place for Amberville. We can help hide halflings among us. These gnolls seem fast and tough to halfling but a dorn war party should be able to crush their attack, we just have halfling riders lead then into our trap. Something to think about for later. But know Amber looking for spot for Dorn, Erlander, Dwarf, Elf and Half-Elf. Something about Nextus, whatever that is.



Last edited by steven_h_d on Sun Aug 01, 2010 10:46 am; edited 5 times in total (Reason for editing : After action Review)
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Day 8 of 123

Post  steven_h_d on Tue Aug 24, 2010 12:02 pm

Well we hope it dont take that long, but we move kinda slow.
Expected players at this point:
Gath - human fighter - Steve S
Dwingal - human fighter - Jerry S
Oomion - gnome trader - Brian S
Shabby - Dwarf Shaman - Will S
Gabby - Dwarf musician - Dwight S
Bommer - Human Druid - Brian P
Mico - Orc/Human Soccerer - Nick M

Expected travel: continue in tall grass towards coast, we hope to met up with the evels Queen is sending, (hope they carries food). Best they see Dwingal first and not mico pretending to be an Orc, could be issues with that. Specailly since Dwingal is smart leader type.
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Re: Our Journey

Post  Nicholas on Tue Aug 24, 2010 1:59 pm

hey I can stop pretending at any moment thank you very much.
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RE: Our Journey

Post  steven_h_d on Tue Aug 24, 2010 3:39 pm

You can stop pretending to be human...noted!
Laughing
Hey Dwingal, we have an orc to kill!
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Re: Our Journey

Post  Nicholas on Tue Aug 24, 2010 3:44 pm

or is it a dwarf... maybe an elf...
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Day 8

Post  steven_h_d on Sun Sep 12, 2010 11:02 am

Gath - We left halflings back at their town, hope they can gather stuff and escape. Then we continue march. Gnome and wolf scout ahead so we warriors can follow. Party is Oomion, Boomer, Gathorne, Dwingal, Shammy, Gabby, and Mico. During travel we hear horsemen coming towards us in a large group. There was a large group so we all attempted to hide in tall grass. However hard to hide two tall warriors in armor with shields. Mico changed into a human (Dorn) so we looked very normal party to the sarconians freedom fighters they turned out to be. Gabby song a song of our brave party fighting to clear a path and of saving the halflings. Dwingal showed captured spears and we showed how good looking a dorn warrior can be. Fortune shined on us as they allowed us to ride for two days with them before their path and ours parted. Gabby, Boomer and Shabby aided their party as they also aided our. It was a good meeting.
Then we marched on with a few new sores as none of us were horsemen prior to this ride. Later we find a abandoned town. Very strange as we were experience magic loss, so says Mico and Gabby. This whole area seems effected. We moved into the town that seemed to be empty for almost a month, based on boomers nature knowledge. Gnome see a small girl dancing on the rim of a well. When Oomion approach her she fall in. Gnome and boomer moved towards the well while dwingal and shabby moved closer. Mico and I stayed back and watched for signs of attack or other dwellers. Boomer however spotted them first.
Feral humans with claws and fangs, not good. We boldly step forward and tell them to halt, we intend them no harm. No good they advance anyway and attack, first Gathorne and Druid. Gnome find little girl is bad news and drop her on ground outside of well like hot potato.
Then fight is on as several advance on us. Every time magic is used it drains Gabby and Mico, but they bravely cast spells to help us anyway. Oomion reappears and takes on two of the adults with Dwingal, Shabby, Boomer, Gabby and Mice take out some around us. However every time they hit we are immoblized. I have several I am holding back but unable to do much damage to them. Finally Boomer drops spell on me to get them. I get damage too, but its ok. I am a tough target. We see a hand beconning us to the temple but we are not sure this is good. However more fell (for thats what these feral humans are) appear and as several are injured we have little choice. Those that can break free and run to temple, some of us have to have another spell used to free us and move towards. More damage but it worth it. Dwingal is freed by Oomion.
So everyone makes it back inside with the hand that belongs to a priest who cast turn undead to assist us. Warning bells are going off, on all of us as we look at the two alcolites and one priest.
Then Mico exams alter and losses his magic powers. Then cleric is revealed as fell as well. Mico raged. He and Dwingal attack cleric as we take on assistants. Cleric takes out Mice. We take out assistants and then Oomion, Boomer, Shabby, Dwingal and I keep priest knocked down till we can kill him. So there we are locked in a mirror temple, with a recovering Mice that has lost his magic. Most of us are injured, tired and outside is 200 fell waiting for us to attempt to escape. They may think the priest got us, and have wondered away. Meanwhile we recover and plan our attempt. Perhaps we find a way to destroy the mirror as well.


Last edited by steven_h_d on Tue Sep 14, 2010 9:55 am; edited 1 time in total (Reason for editing : fell for fey)
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Day 8 part II

Post  steven_h_d on Sun Sep 12, 2010 9:08 pm

Gathorne - Guess we had clues this was a temple and Mirror for the dark one. The draining effect of the magic, that they were in a temple, being dark one only one allowed to have temple these days. An alter of dark water. We were tired and injured so didn't watch socerer as well as we should. He attempted to find magic item and found only bad magic. Magic that cancelled his magic. Between the shaman, bard and druid he is alive. But without his magic, dont know how he can help us now. Wonder if he can still shift forms, and maybe use a bow? Might have to loan him icewood bow, so he can fight. Wil have to think on this.
Oh and to why Dwingal and I didnt mark Cleric right away, we were both already bloodied, Dwingal was living on temp hit points. I was attacking assistant, so he dont jump shaman and druid. But I did mark him (cleric) once I got there and saved Oomion same fate as Mico, and took a big hit as well. We may have to send for Roc, Rivan and Amber. Dwingal, Oomion and I may have to rest up in next safe town. Maybe Amber can restore Mico Power back to him. We ask her real nice.


Last edited by steven_h_d on Thu Sep 16, 2010 8:34 am; edited 3 times in total (Reason for editing : Call for Amber!)
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Game Day 9 -pre

Post  steven_h_d on Mon Sep 13, 2010 3:44 pm

Gath - For day nine we start in the Temple encircled by Fell humans. First task is to find a way out. Then continue to a safe town to rest and meet these elf friends the queen is sending. We are not even halfway there so says the horseriders. Something about crossing the river. Humm wonder which way this river runs by the Fell village, maybe joins other river?
Maybe Gnome trader can get us passage on river boat going our direction?
Anyway many of us are hurt and tired, Mico is recovering from the near death
and Gath, Dwingal, Gabby and Oomion were badly hurt in outside battle.
Well dont drink the dark water from the alter there Mico, touching it didnt go so well for you. Humm wonder what throwing the cleric into the pool will do.
How do one destroy these mirrors anyway?

Good news if we find a salve of power, maybe we can restore a daily power of fifth level or lower. Amber will attempt to make one once she reaches level 10+
Ah it may be a while before this happens, unless you find another wizard along the way...Advernture vault page 176.
sorry thats all i found for now.


Last edited by steven_h_d on Sun Oct 10, 2010 10:30 am; edited 2 times in total (Reason for editing : fell)
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Fey vs Fell

Post  Midnight on Mon Sep 13, 2010 4:00 pm

Fey is the name for all the creatures that come from the mystical land of Elves and Faeries.

The Fell are the results of spirits being unable to ascend to heaven, so as payback they possess the dead.

And immobilize a lot!

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Re: Our Journey

Post  Nicholas on Mon Sep 13, 2010 4:05 pm

yeah lol
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Day 9 Pre - Second Party

Post  steven_h_d on Thu Oct 07, 2010 1:00 pm

Today we found where the Dellode boys and party entered the tall grass. Signs of those two armored warriors are easy to track for our two rangers Rivan and Gretta.
Roc is upset that we havent caught up with Oomion yet. Attempted to find more warriors to join us, but most are two scared. Found the halfling village, it was empty but a few wolf ridders have been seen in the distance. So have bands of creatures, that move swiftly in the tall grass. Roc feared an ambush and went to surprise them. He was saved by a wolf he calls Wogram..or something like that. Hard to understand the crazd fighter. Told Rivan and Gretta to support him, but not too close. Can't tell who he will swing his sword at next. Seems to understand I am not a target. Should be easy as I am a girl throwing magic, should be the only one around here doing that!
Dang they found fast horses. Well nothing for it, but follow as best we can. At least the rangers can catch food for us. Ah the halfling have arrived, and brought mounts. If you ever want to laugh, watch Roc attempt to ride a wolf. Bounce, bounce bounce, fall! Ok so it is rough, they make a travas and pull him behind a team of four. Rivan and Gretta seem to do ok on them, but my dress doesnt have much padding. After ridding them thru the tall grass, more of me is showing then I perfer. may have to switch into that snakeskin leather battle harness. Halflings say the only place for our party to go to is a village a bit North of here. Gnomes. So we left the track of the others and hope to meet them there. Hope that helps ROC to see the gnomes, I find thier stares a bit creepy. I tell Rivan and Gretta i feel a power drain as well pull away, Rivan looks nervous, Gretta says it is just my old age...humm.
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Day 9 Post play

Post  steven_h_d on Sun Oct 10, 2010 10:31 am

Gretta – I will write the story, but just to be sure was not there for all of it. Some I got from Dwingal. Well it is a grim tale for day 9. The 7 of us (Gabby, Shabby, Mico, Dwingal, Boomer, Oomion and Gathorne) made a run from Redwood, which we now call Deadwood. Using the Haste spell of Gabby the bard we move fast. Then crossing a smelly swamp and traveled up to the gnome village of Swiftwater. Oomion was able to make contact and procure a place to stay for all of us. Mico wandered off and almost got captured. During the night we ROC sent us a messenger to let us know he, Amber, Rivan, Gretta and Mathias had made it to town. They were located in a different safe house.
News we had of a gnome resistance family that had been discovered, some of their high level members had been captured. Roc was requested to attempt to either free or silence them so they could not give away secrets of Swiftwater.
Mathias, Amber, Rivan, Gathorne and Shabby were chosen to go with him. Rivan to track them down and Mathias to do the dirty deed. That is if Amber, Rivan Gathorne, and Roc could not free them from captivity. Should they succeed they would be on the run with the freed gnome. Then they would once again attempt to follow after the main group on a second ship.
Gretta however was to join the Main group, while Mico struggled to regain some of his former power. This was the best balance of attack, defense, control and stealth we figured for both missions.

So mission deliver Item was:
1. Gabby – Dwarf bard leader
2. Boomer – Human druid controller
3. Oomion – gnome rouge negotiator
4. Mico – Changling x-sorcerer
5. Dwingal – human fighter
6. Gretta –half-elf ranger

Mission free/release hostage was:
1. Shabby- dwarf shaman leader
2. Roc –human fighter
3. Rivan – human ranger
4. Mathis – elf rouge
5. Gathorne – human fighter
6. Amber half-elf wizard

Gabby was to lead our group, however the gnomes seem to think Oomion is our leader. “Whatever” says Gabby “as long as we get a boat ride and stop this running ourselves to death.” However the gnomes feared they were watched from shore during the daylight, So all parties not gnome should ride below in the cargo hold. Boomer came up with a neat Idea and changed into wolf form and pretended to be a cargo Item. That way he stayed on top, in a fake cage and keep an eye on our gnome friends.
Before I forget we did have a minor setback prior to boarding, during one of the nights it appears our host had two spies in his camp. Turns out his two watch dogs were magic sniffers. We are not sure if they keyed on Gabby Bard Magic or Mico’s returning magic.
We managed to take then down as a group, well below ground so as not to rouse the town in a loud fight and cause more trouble.
During the trip we were bored and cramped in the hold, but at night was able to walk above decks. A check point was passed with out alarm as well as a 3 day stop in E. Some of us taller folk had trouble staying below decks in cramped hiding places. We each found ways to keep our minds busy. A frustrated Mico, almost loss it but the group keep him sane. After the stop in E town we continued towards our goal. Then one night a group of river creatures attacked. The helmsman rang the bell to repeal boarders. But the first mate saw several of the crew quickly fall to these creatures and decided to let the heroes handle it. Gretta stayed by the helmsman and fought those there while the rest took to the main deck and tried to save the barge crew. We were doing well until the second and third wave of creatures arrived. We sweep some off the boat, but lost some of our crew as well. When the crewmen fell over they were quickly eaten. The creatures however were not. During the second wave Oomion was taken out of the battle and things were looking worse, the gnome first mate was relaying play by play to those crewmen hidden below, (including the captain). The bard stepped in to fight those in front of Oomion, Gabby having a decent armor, was able to send Oomion away from trouble. Mico had regained some magic although this had a different feel from before so the others tell me. I sent the hawk into the fray since we had cleared the aft deck of attackers. I stayed there in case more appeared, but lent a hand from a superior position with the Icewood bow, Gathorne had given me along with the contain for the queen.
(It would be nice to finish the mission with the Item in hand, he says).
(Yeah, you think so wouldn’t you Gathorne. Sweet guy but not too bright.)
Anyway I wonder off the story.
The sea creature leader, who had arrived with the third wave now was in the battle. We once again had whittled down their numbers with Oomion back on his feet, thank Gabby. Now Gabby, Mico Boomer and Oomion had almost cleared the port side, with the Hawk Dwingal and I working on the starboard side when the leader shoved Dwingal overboard. Down he sank in his chain mail and shield. Only one thing to do, I quickly pulled out the rope and secured it to the boat and the other end to myself and dived in after him. Swimming like a seaborn elf can, I quickly reached him. So did the freshwater sharks. Him being the blooded one, they of course when after him. Attempts to drag him away failed but he was able to use the rope I brought to pull himself along. The other four meanwhile had cleared the decks, including the sea boss, who decide to jump into the water and swim away. With Dwingal last strength he managed to pull himself aboard, before passing out. Gabby was exhausted from having keep Oomion alive, Mico had this weird dark aurora going on and was busy enjoying the return of magic. Boomer managed to finally revive Dwingal as I retrieved my hawk and we were cheered as heroes once again by the gnome crew who raised more sail to get us the heck out of here. Well we will all have to spend time healing and repairing armor and clothing. One has to wonder, why these sea creatures attacked. IS this normal for these shores or did something draw them to our ship instead? Maybe we can find out from our now friendly crew members. Perhaps the bard can sing a song and get info from them. I on the other hand am busy, taking care of Dwingal from his near death experience. He may have some mental trauma from this, has he is not much brighter than his cousin. Well that’s all this time, gnome say we have to douse the candle. Time to hide in the cargo again as day is about to break.
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steven_h_d

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Day 10 boat journey

Post  steven_h_d on Thu Oct 14, 2010 6:53 pm

Well for day 10 we should be continue our journey on the boat. Dwingal is following me around. Maybe giving him mouth to mouth while Bommer pounded his chest to bring him back to life might have been a bit to much for the fighter. Hopefully he will get over his "affection" of me soon. Meanwhile the gnome is held as the hero by the other gnomes. "Oomion band or merc's " we are called. Should be a good selling point for the next port, if he wants to open trade. Gabby the brave bard, has started her own ballet. However a couple of strings broke during the fight so the music is a bit off. A bit? Dang that dwarven racket could wake the dead, and in this world it might.

We hear a rumor last stop, that a fast moving band of horses were attempting to close with us. The rumor is that it is Shabby and Mathias. Perhaps they have news of the other party. Likely the rumor is only half true. But the gnomes feel certain at least it is not the enemy. How they know that is anyt gnomes guess.
Hey an orc joke.
"How many Orcs does it take to swim across a river, 100.
Cause by the time the first 99 are soaked the river turns to a mud bank!
another
How can you tell when an Orc is clean, you cant! they still stink!
ok, enough.
Expected at this point is:
Brian - Oomion; Will - Shabby; Dwight - Gabby; Jerry - Dwingal
Nick - Mico; Steve - Gretta; Brian P- Boomer;
Kris - Mathias?
Even if you cant attend, just so you know a place will be open when you can.
Peace!
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Day 10 Post play

Post  steven_h_d on Sun Nov 07, 2010 9:27 am

There were only 5 that showed up. Dwingal, Shabby, Gabby, Oomion and Gretta
and once again we almost lost a few.

The gnomes were only half right on the riders that caught up with us, it was Shabby, but not Mathias. The other team had run into a bit of trouble and needed both Boomer and Mico to assist with their ability to disguise themselves. Shabby remained with us as we took a route father from shore.
We continued by boat, encountering a patrol boat that pulled us aside. The gnomes cautioned us to remain hidden, unless discovered. This led to us watching the human captain kill one of the crew since the gnomes had no special cargo to turn over to the patrol. AS much as we wanted to spring out and get him there was no assurance we could get the crew still on the patrol boat as well. This would have alerted others that we were indeed on board this ship. We then continued the boat trip for three more days, before entering port in B Bluff. While there we had to use Gabby’s talent for acting to raise money for supplies, and traded two gems as well at a pawn shop that favored our cause. Later Shabby saw a map had been drawn on Dwingal’s beer mug, and we set out to explore where it led. This put us in contact with an elven guide. He was a handsome dude with the all black eyes. Gretta attempted to be friendly, but he seemed not interested, even as they stood watches together. However Jail (the guide) would go each night to meditate and from his visions seemed to find a path between the orc patrols until the third night when one stumbled upon us. Being on watch, Gretta let out a large yell. Surprising for a 5’4” half-elf and awoke the party. Gabby happened to be on the leading edge of the attack. Then Shabby’s monkey quickly appear to aid his sister. The fight was soon on, with both Dwingal and Oomion launching into the fray. They drew of some of the attackers from the left side of the assault, while Gretta and her Hawk Erie engaged those on the right. Several of the orcs traded blows with our team and we downed a few, while several of us were injured as well. The bard Gabby was tangled with several orcs as was Gretta, but Shabby and Gabby still managed to send several heals to the group. Gretta took a couple of hard hits after her hawk had to fly away from the damage it took. Down she went, but the bard brought her back almost immediately. Soom Jail returned and added some arrows to our aid. At this point Oomion, Gabby and Dwingal had dropped several orcs and a few others had fled. Gretta renew her attach and dropped a couple as well. Then we surrounded the last and finished him off as a group.
At this point we quickly broke camp, while Shabby found something interesting but had to pack it away as we patched up the wounded and moved to a new location. The hope was that one small battle near the front lines would be a normal event and they might not attempt to track us with so many battles ongoing. Besides the defeated orcs may not be quick to report their defeat and cowardliness at running from a small band of defenders.
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Play Day 11

Post  steven_h_d on Wed Nov 10, 2010 1:44 pm

Well we expect to show on Dec 4:
Dwingal, Shabby, Gabby, Oomion, Mico, Boomer and Gretta.
We are approching the elf/orc battle lines and hope Jail (guide) can find a path to get us in. The witch Queen still seems surprised that we are still on our Quest, but some of the party may have to soon decide which side of the WAR they are on. A wrong decision can prove fatal. Best not to enter the woods if your heart is not pure.
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Play Day 11

Post  steven_h_d on Wed Dec 01, 2010 1:20 pm

Well turns out Amber's Party didn't need Mico and Boomer after all, a messenger was able to connect with them on their way. So a second boat had carried them to our town. Well for the benifet of Boomer and Mico we replayed the town encounter, up to the point of meeting with the guide. Then returned to the present scene after the battle. From there our group of seven proceeded across the battle lines and into the forest. However our guide Jiel appeared to be lost, we passed a burned village and were attacked by two dire boars, we dispatched them will little problem then scouted their trail to discover the purpose of the attack. Finding no anwsers we proceeded on. Later the same day we were again attacked by tree creatures, that had an entagling skill. even those that were no in direct attack found themselves taking damage from the entanglement. Bard and shaman were hard at work keeping heals going while the rest of us added attacks to defeat these creatures of the shadow. Tied and a bit weary we made it to an outpost that was empty and camped for the night. There our guide attacked Gabby in the night, seems he was a double agent. Or at least a fake agent with somehow the all black eyes. Anyway Shabby, Oomion, and Boomer awoke quickly and foiled the attack. Dwingal too, but Jael used his magic to keep the fighter out of the fight, for most of it. However once Mico and Gretta entered the battle against Jael and his two crows the fight was in more our favor. With Dwingal, Shabby and Boomer dispatching the crows, Jael was much damaged and deciede to jump off the tree base, Taking more damage and attempted escape. Gretta with low light vision forced him to use cover with her long range bow skills, then sent her hawk to pursue. Boomer as well in the other tree which Jael attempt to hide behind continued to rain spells down on our false freind. The hawk caught up with Jael and pinned him in place long enough to finish the elf off. Afterwards we met the elven outpost crew, who since we were with Jael didn't know which side we were on and had held back till they saw the battle. Appears Jael attempted to use us as cover to get close to the Queen. After the battle we did make it to the Queen and delivered the scroll case, finding out it was instructions for making Mitheral armor from the dwarves.
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Play Day 12

Post  steven_h_d on Sun Dec 05, 2010 12:14 pm

Well in case you left early, or forgot. We are taking play day 12 off. There will be no adventure in Jan.
Then on Play day 13 we will start the Dark Sun Campain, but never fear. Gretta, Dwingal, Mico, Boomer, SHabby, Gabby and Oomion will return later in 2011 to continue their quest(s). Or will that be Amber, Rivan, ROC and Gathorne.

Look for the Dark Sun Journey in the Dark Sun Folder.
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RE: Midnight Journey

Post  steven_h_d on Wed Sep 14, 2011 9:15 am

Well while I have time I am going over the notes here and fleshing the story out into a siFi Adventure Book format. Midnight adventures co-written by Amber Dethsalonal, Gretta Dethsalonal and Gathorne. Part of it will be to add the side stories of those secondary characters who came and left the group as well as follow the main plot. HAVE NO FEAR, it is something just to give it life, not seriously considering publishing it or anything. So while I will attempt to include views and backgrounds provided by the different characters, the main purpose is just to keep my writing skills and imagination busy. Good thing for spell check!
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Re: Our Journey

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